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This chapter addresses Goal 3 by discussing early interventions for autistic children via a mobile service system.

This chapter addresses SDG 3 by discussing the mechanisms behind early life stress being a risk factor for depression.

This chapter addresses Goal 3 by examining clinical virtual reality interventions which can help individuals suffering from mental health disorders.

This chapter addresses Goal 3 by exploring stressors that adversely affect healthy cultural identification and adjustment in children causing mental health disparities.

This chapter addresses Goal 3 by discussing child-relevant mental health policies.

This chapter addresses Goal 3 by examining technology-based mental health services for the geriatric population.

This chapter addresses Goal 3 by discussing smartphone addiction in adolescents.

This chapter addresses SDGs 3 and 10 by addressing the disparities existing in mental healthcare in the US Latinx population.

This chapter addresses Goal 3 by exploring a faith-based mental health promotion (FBMHP) programme.

This chapter addresses Goal 3 by discussing how to transform the culture for mental healthcare access for young people.

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